The interactive science learning method consists of a sequence of hands-on experiments with matching computer simulations that connect a student's prior experience to core science concepts, and the apparatus implements the learning method. A tutorial is employed to evoke a student's prior experience, and equates that experience with a hands-on laboratory experiment performed by the student. Computer generated simulations emulate the hands-on experiment to reinforce the concept, by picturing the phenomenon more completely and by allowing the student to instantaneously see how changing input variables affects an outcome, and may also extrapolate the concept to different physical scales. A remote sensor device, such as may for example incorporate an accelerometer feature, can be employed to transmit, in real time, signals containing information that is representative of phenomena that are sensed or experienced by the student, for use in the computer-generated simulations.

 
Web www.patentalert.com

< BODY ANATOMIE VISUAL AID GARMENTS

> WIRELESS LEARNING SYSTEM

~ 00463