Playing an interactive multimedia presentation involves pre-rendering a media object at certain times based on a frame rate of the interactive content, a frame rate of the video content (which may include video, audio, data, or any combination thereof), and a play speed of the presentation. Certain actions taken include calculating a current elapsed play time representing an amount of the presentation's play duration that has passed. Based on the calculated time, a current interactive content presentation time is ascertained from an interactive content timeline. The interactive content timeline represents times at which the media object is presentable. A subsequent interactive content presentation time is selected from the interactive content timeline. The presentation state of the media object is predicted for the subsequent interactive content presentation time. The media object is pre-rendered within a time offset period before the subsequent interactive content presentation time occurs.

 
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