A technique for downloading multiple objects from at least one server in an accelerated manner. Typically, in a TCP/IP environment, a client is limited in the number of sockets that can be opened for a single server. A spoofer (410) is utilized to intercept traffic between the server and the client and modify the traffic so that from the client's perspective, it appears as though objects from a single server are actually being sourced from multiple servers. Thus, the client is able to open additional sockets to receive objects from the server thereby allowing for a parallel download of the objects. This greatly reduces the amount of time necessary to download the objects.

 
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