In an integrated development environment, there is a tight coupling between a design surface providing a visual representation of the various physical and logical entities in a software model and the underlying code structures that support the entities. The model can include varying combinations of a component model, a high level design whiteboard, or a physical model. Every object defined within the design surface is capable of being mapped directly to an underlying code structure. The model is a graphical representation of the actual code, thus providing two way updating, i.e., the model is updated when the programmer changes the code and vice versa.

 
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