A change in input is made to a graphic displayed on a second display screen (12a) covered with a touch panel, with a stylus (16) or the like. By doing so, a player character P1 on a first display screen (11a) moves according to the change in the input. This allows a wide range of players to enjoy a game in a game machine having two display screens.

 
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> Computer-readable program stored in a memory for implementing a game

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