A strategy board game is disclosed. The board for the game or playmat is comprised of several distinct regions each with a specific purpose and/or rules associated with the region. The Battlefield region is where opposing players challenge one another with various game pieces. There is also a region for keeping certain game pieces while they await to be summoned to the Battlefield. Another region, the Graveyard, is were game pieces are placed after such game pieces are taken by an opponent. Another region of the playmat is designated for the storing of currency used during play. Certain game pieces have fixed properties and other have properties that can be changed by the player during the course of the game at strategic times. A player can change the properties of a game piece by paying the cost associated therewith using the currency he or she has earned by moving game pieces and/or taking an opponents game pieces. The game can be won by capturing a special game piece of the opponent; by moving a special game piece into across the length of the playmat and into the opponent's area for storing game pieces which have not been summoned; by changing the properties of a special game piece or through the surrender to the opponent.

 
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< Floating electronic platform for swimming pools and spas

< Component craps stick

> Audio input jack assembly in a vehicle

> Educational game with demonstrated task achievement

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