In a game requiring hand-eye coordination, the present invention comprises a game box, a liner tray with dividers forming cavities of various sized, an arch assembly having a tethered projectile, a curved rail portion, a target ball, a target-ball release, and a score-keeping. A player holds the suspended projectile, and then the target ball is released where it will sway back and forth atop the channel of the curved rail portion, using hand-eye skill the player attempts to strike the target ball with the suspended projectile in order to de-rail the target ball into the highest scoring cavity in the liner tray. Two players can each take turns and the player who reaches the highest score wins.

 
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< Gaming device with multiple spinning wheels and method

< Three-dimensional puzzle

> Board game

> Zero-sum tiling game

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