A board game which represents a predetermined geographic area including a plurality of cites which a plurality of players may visit. The players may enter and exit the predetermined area through various entrances and exits and a plurality of travel routes are designated within the area along which a player may move. A player receives points determined by which area of interest and which themes related thereto exist. Various cards are provided for each player which may be used by the player during the play of the games which the cards determining the manner in which the player may move or be restricted from motion.

 
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< Religious game

> Closable-type game board box for strategic word pattern engagement

> Game-playing apparatus, and in particular game-playing apparatus incorporating electric shock means

~ 00583