The present invention provides a game device with which a moving direction and an attack direction of a game character can be easily inputted. The invention provides a game device 10 that executes game processing relating to a game character holding attack means, the game device comprising: a signal input unit 50 for inputting a direction instruction signal and an attack instruction signal; an attack instruction signal input determining unit 52 for determining whether or not the attack instruction signal is inputted by the signal input unit 50; a game character moving unit 54 for moving the game character in virtual space on the basis of the direction instruction signal inputted by the signal input unit 50 while the attack instruction signal is not being inputted by the signal input unit 50; and an attack direction changing unit 56 for changing an attack direction resulting from the attack means on the basis of the direction instruction signal inputted by the signal input unit 50 while the attack instruction signal is being inputted by the signal input unit 50.

 
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> One or more portable remote devices involved with sports that can control time or whistle equipment on or off the playing area

> Haptic feedback device with button forces

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