A method and system for interactive learning provides help for a user to improve their overall academic skill and automatic processing ability, while focusing on the four major areas of teaching; tactile, kinesthetic, visual, and auditory skills. The interactive learning games can be developed for any type of personal computer or video gaming system that utilizes an interactive controller such as a joystick, keyboard, dance or pressure pad, instrument simulator, and the like. The user will be asked a question and will select an answer based on the type of game being played. A question appears on the screen and the user has a preset time limit to correctly answer and react to the question in accordance with the type of game being played. The actual playing of the game is directly related to the user's actions, whether or not the user answers the question correctly. The goal is to keep the user engaged and playing the game at all times while learning the particular subject matter being presented, rather than worrying about having to repeat or review subject matter. A teacher, parent or other administrator can set the skill level, set the subject matter, set the question type and track or monitor each user's progress.

 
Web www.patentalert.com

< Method of constructing a three-dimensional structure with a multi-part construction toy set

> System and Method for Reward-Based Education

> ELECTRONIC GRADING SYSTEM

~ 00545