A game machine includes a CPU, and the CPU renewably determines positions of a player character and a virtual camera in a game space in response to an operation of a controller by a player. Furthermore, a game image produced by the CPU and a GPU is displayed on a monitor. Then, a specific-shaped first mark image to inform the player a presence of the player character is rendered by the CPU and the GPU on images of a building object and a wall object in the game image.

 
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< Game device with moving objects competing for a game score

> Extendable display for a gaming machine

> Method and system for creating and sending handwritten or handdrawn messages via mobile devices

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