An affinity-based interface provides fictional and non-fictional characters that are enabled to interact with viewers. The fictional and non-fictional characters are each emblematic of a specific affinity group categorization, which a user personally identifies with and is drawn to. Selection of an affinity character also provides a filter for selecting internet and broadcast content associated with that character. Second level content is also associated with and mediated by each character. This provides e-commerce opportunities whereby sponsors can direct advertising content based upon factors such as the relative popularity of each character or the demographic group associated with each character.


< Method and system for billing network access capacities shared between internet service providers

> System and method of consistent internet web site banners that provide portal-like functionality

~ 00405