A method for processing video image data for display during interactive game play is provided. During a game play session, processing of one or more images of the game play session is performed to adjust scene representation of objects at a first distance relative to objects at a second distance. During the game play session, the method generates a sharp image for a scene and produces a blur image of the scene. The method then generates a composited blend image of the sharp and blur images using data from z-dimension image data. The composited blend image has depth of field information provided by the z-dimension image data, and then rendering of the scene for display during the interactive game play. The method then repeats for the one or more images during the game play session.

 
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> Method, apparatus and article-of-manufacture for the creation, issuance, valuation/pricing, trading and exercise of options for attendance rights, and derivative instruments thereon

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