A secure and modular architecture for monitoring and controlling clusters of pay entertainment and gaming devices. The architecture allows flexible and secure use of state-of-the-art multimedia and Internet technologies to attract the younger player generation used to flashy and networked games. Cash or cash-less entertainment and gaming devices are supported.

 
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< Point-to-multipoint passive optical network that utilizes variable-length packets

< Technique for delivering through a communications network content of entertainment programs, and video recordings provided by users

> Distributed electronic design automation environment

> Managed services platform

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