A gambling game includes the steps of preparing a plurality of gaming cards with an indicia of identification, and a plurality of gaming symbols on a face of the card. The indicia of identification is recorded within a data base of a central computer system. The gaming cards are then distributed to a plurality of remote gaming sites, where they are distributed to a plurality of remote gaming card dispensing machines networked to the central computer system. Participants can purchase for a predetermined amount of money, the gaming cards from the remote gaming card dispensing machines. The purchase requests are communicated over the network by the central computer system, if approved the remote gaming card dispensing machines will issue a gaming card to the participant. A first set of symbols is generated and communicated over the network to a plurality of displays. This allows the participants to determine if they hold a winning card, by completely matching the symbols generated with the symbols on their gaming cards. If no winner is determined subsequent symbols are generated, and communicated, until the symbols complete a match on at least one participants gaming card. The process continues until a participant completes a match and wins. If a participant wins on the generation of the first set of symbols they win a progressive and secondary jackpot. Otherwise, the progressive jackpot carries over until the next playing of the gambling game, and the subsequent winner wins only the secondary jackpot.

 
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